Cura Gebruiken

Hoe start ik een 3D-Print?

Interface overview Cura

The below overview shows the main interface of Cura with the most important features.

  1. Open file

  2. Toolbar: Move, scale, rotate, mirror & per object settings

  3. View modes: solid, X-ray & layers

  4. Brim/Skirt margin

  5. 3D model

  6. Profile Settings

  7. Printer selection

  8. Print Core and material selection

  9. Simple/Advanced mode

  10. Print job name

  11. 3D model dimensions

  12. Estimated print time and cost

  13. Progress bar

  14. Save G-code

Aanpassen van model

Cura gebruiken

  1. Cura offers several tools to adjust the model before printing. This allows you to easily position models on the build plate in the most efficient way. Below all the adjustment tools are described.

Move tool

Selecting the model (3) automatically opens the move tool (1). The coördinate system (2) can be used to set the specific place of the models. Three arrow handles (4) appear connected to the center of the model, one arrow for each axis.

  • The object can be moved freely by ‘click-and-drag’ anywhere on the object (3).

  • Clicking one of the arrow heads (4) allows the model to be moved on one axis at a time.

  1. Move move

  2. Coördinate system

  3. Model, click-and-drag move

  4. Arrow handles, move per axis

 

Scale tool

Select the scale tool (1) to bring up three handles and a tool panel. The model can be scaled on three different ways:

  • Drag one of the handles (5) to scale the object.

  • Use the ‘shift’ key on the keyboard to disable snap scaling (7).

  • Use the ‘control/command’ key on the keyboard to enable uniform scaling (8 ).

  • Set a specific dimension in the tool panel (3), for the X,Y or Z axis.

  • Set a scale percentage in the tool panel (4), for the X,Y or Z axis.

  • Scale the object to the maximum (2) dimensions of the build plate.

  • Reset the object to its original dimensions (6).

  1. Scale tool

  2. Scale to max

  3. Object dimensions in millimeter

  4. Object scale as a percentage

  5. Scale tool handle

  6. Reset the object to its original scale

  7. Snap scaling

  8. Uniform scaling

 

​Rotate tool

Select the rotate tool (1) to bring up a tool panel and three rings around the object, one for every axis. The model can be rotated in the following ways:

  • Drag on of the rings (4) along the axis. While dragging, the rotate angle (5) is displayed next to the mouse pointer.

  • Use the ‘shift’ key on the keyboard to disable snap rotating (6).

  • Reset the object rotations (2) back to the original state.

  • Lay the object flat (3) on the build plate. (Rotate the object close to this position for the tool to always work correctly.)

  1. Rotate tool

  2. Reset

  3. Lay flat

  4. Rotate rings

  5. Rotate angle

  6. Snap rotation

 

Mirror tool

Select the mirror tool (1) to bring up a tool panel and six arrowheads, two for every axis. To mirror the model:

  • Click one of the arrowheads (2) of the desired direction.

  1. Mirror tool

  2. Mirror arrowheads